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So you've just started Scions of Fate? Haven't you? If yes, please feel free to read this guide to help you start out.

All of us here at Scions of Fate hope you enjoy your gaming time here. Good Luck!

Downloading the game Edit

Updated: The game can be downloaded [Here ].


At the moment, downloading the game is as tricky as a ten-foot snake. If you downloaded the client from [Here], I'm sorry to say but you've downloaded the old client.

There's now a new client, with a better interface and other features, but it needs to be downloaded from [Here].

If you downloaded the old client (if you haven't skip this paragraph), you'll need to uninstall if by going to the Control Panel, then going to add/remove programs. After uninstalling, you'll need to delete ALL folders that SoF (Scions of Fate) was in.

Now, install the new client anywhere you want, but be warned, using the shortcut that appears on your desktop will send you to the SoF homepage. Instead, if you don't want to use the site, go into your Scions of Fate folder and make a shortcut of the Launcher and put that on the desktop. Now we can play.

Registering and Logging in Edit

Oh, wait ! To be able to play Scions of Fate, you'll need to make an account at [Netgames Registering Page]. But before registering, please make an account with [Google Mail] as the other e-mails you can use do not work with the authentication keys as of current.

After following all steps, a Authentication key will arrive in your inbox. Copy and Paste this Authentication key into the box that comes up on the next page in your internet browser. After getting past the key bit, you're account will be made.

To get into the game, you'll either need to log in on [Netgames homepage] opened in Internet Explorer, click SoF then click Start Game or go to [SoF's homepage] opened in Internet Explorer, log in and click the Game start button. The old alternative method used to be running the launcher in your SoF folder. This way was a lot easier.

After the launcher comes up, you'll download some new patches (these come once a week, unless there's some holiday. Christmas for example). After Downloading your patches, click the Game Start button to get into the game.

If you used the launcher shortcut to get into the game, you'll appear at the login screen. Login here. If you used the website to get into the game, you'll go straight to the server select screen.

Server Select Edit

At the server select, you'll want to choose a server, out of 3 servers called Earth #. Each earth is the same in-game world, but Earth 1 and 3 are used the most, and Earth 3 is only for users with the Master Supremacy Charm activated (from Premium Shop). If you're starting out, Earth 1 is recommended.

Character Select and Character Creation Edit

After choosing your server, you'll arrive at the character screen. If you're completely new, you'll have to make a new character. To do this, click "create". After clicking create you'll go to the character creation screen. Here you'll be able to make a character. As of current, there are 5 classes. These 5 classes have different properties.

Bladesman

The Bladesman is a melee fighter, who uses a blade as his weapon. The Bladesman has high defense, high health, low attack, low accuracy and low chi (MP). The Bladesman is the only class to get AoE skills. Your AoE will start at 55.

More information about the Bladesman can be found here .

Bladesman Abilities

Note about abilities: All abilities get maxed at 20 points, and you get 1 point per level, and once 35, you get 2 points per level.

Default Ability: Improved Grip.

Increase Minimum attack (1% per point).

Default Ability: Preciseness

Increase Accuracy (1% per point, starts at 10% with no points, hence, when maxed, you'll have an extra 30% accuracy).

Default Ability: Flowing Blade

Increase the chance of being able to use a standard attack combo (1% per point, starts at 10% without any points, hence, when maxed, you'll have a 30% chance of getting standard attack combos).

Default Ability: Lethal Blow

Increase the chance of being able to use a standard attack critical (1% per points, starts at 10% with no points, hence, when maxed, you'll have a 30% chance of getting standard attack criticals).

Default Ability: Burning Wrath

Increase the duration of Rage Mode. (3 seconds per point, starts at 10 seconds with no points, hence, when maxed, you'll have a 70 second rage).

Level 10 quest ability: Reflection Wall

Increase the chance of being able to reflect damage taken to the enemy (1% per point, starts at 10% with no points, hence, when maxed, you'll have a 30% chance of reflecting).

Level 35 quest ability: Armour Crush

Increase the chance of doing an attack which decrease 20% of the enemies defense (1 move only)(1% per point, starts at 5% without any points, hence, when maxed, you'll have a 25% of decreasing the enemies defense)

Level 60 quest ability: Point Piercing

Increase the chance of doing a SKILL ATTACK critical (1% per point).

Level 80 quest ability: Hidden Aftermath

Increase the chance of increasing your attack by 20% for one move. (0.5% per point, starts at 5% without any points, hence, when maxed, you'll have a 15% chance of increasing your attack by 20%).

Level 90 quest ability: Iron Skin

Increase Max HP and Defense (2 hp per point and 0.4% per point).

Swordsman

The Swordsman is a melee fighter. He uses a sword for his weapon. The swordsman has moderate attack, moderate defense, high accuracy and the highest dodge.

More information about the Swordsman can be found here .

Swordsman Abilities

Default Ability: Sharpened Swords

Increase maximum attack (1% per point)

Default Ability: Sword Drift

Increase dodge (1% per point, starts at 10% with no points, hence, when maxed, you'll have an extra 30% dodge).

Default Ability: Flowing Blade

Increase chance of doing a standard attack combo (1% per point, 10% with no points, hence, when maxed, you'll have a 30% chance of doing a standard attack combo).

Default Ability: Lethal Blow

Increase chance of doing a standard attack critical (1% per point, 10% with no points, hence, when maxed, you'll have a 30% of doing a standard attack critical).

Default Ability: Burning Wrath

Increase Rage duration time (3 seconds per points, 10 seconds without any points, hence, when maxed, you'll have a 70 second rage).

Level 10 Ability: Chi Armour

Increase Chance of ignoring 50% of the opponents attack (1% each point, 10% without any points, hence, when maxed, you'll have a 30% chance of ignoring 50% of the opponents attack).

Level 35 Ability: Life Drainer

Increase Chance of sucking life with a successful attack (0.4% per point).

Level 60 Ability: Instant Reflex

Increase Skill Dodge and Skill Attack (1% skill dodge and 0.4% skill attack per point).

Level 80 Ability: Auroral Sword

Increase Chance of doing an extra 20% attack (it says chance of increasing rage attack rate, but it means an extra 20% attack).

Not sure about points and %.

Level 90 Ability: Tigers Rage

Chance of gaining an extra 2% rage with a successful attack. Not sure about points and %.

Spearman

The Spearman has high attack, low defense and low hp. The spearman is a melee fighter and uses spears.

More information about the Spearman can be found here .

Spearman Abilities

Default Ability: Improved Armour

Increase Defense (1 Defense per point).

Default Ability: Prescribed Medicines

Increase effect of healing potions. Not sure about points and %.

Default Ability: Flowing Blade

Increase chance of doing a standard attack combo (1% per point).

Default Ability: Lethal Blow

Increase chance of doing a standard attack critical (1% per point).

Default Ability: Burning wrath

Increase rage duration (3 seconds per point).

Level 10 Ability: Buddha's Blessing

Increase Max HP (8 HP per point).

Level 35 Ability: Chi Explosion

Increase standard combo attacks, standard critical attacks and skill attack power (1.5% per point).

Level 60 Ability: Guardian Spirit

Increase Skill Defense (2% per point).

Level 80 Ability: Howl Of Rage

Increase Rage Gain (0.1% per point).

Level 90 Ability: Cyclone Wall

Increase Chance of ignoring 20% of the opponents attack and increasing your defense by 20% for that one move. Not sure about points and %.

Bowman

The bowman is exceptionally strong at low levels, but once at higher levels, bowman are the weakest. Bowman have low HP and the highest accuracy. There defense is low too. The bowman is a ranged fighter and uses bows.

More information about the Bowman can be found here .

Bowman Abilities

Default Ability: Hawks Eye

Increase Accuracy (2 accuracy per point).

Default Ability: Eagles Flight

Increase Maximum Attack Power and Maximum Range (0.5 range per point and 1% max attack).

Default Ability: Improved Bowstring

Increase Minimum Attack Power (1% per point).

Default Ability: Lethal Blow

Increase chance of doing a standard attack critical (1% per point).

Default Ability: Burning Wrath

Increase Rage Duration (3 seconds per point).

Level 10 Ability: Buddha's Blessing

Increase Max HP (8 HP per point).

Level 35 Ability: Vunerable Point

Increase Standard Critical Attack Damage (1% per point).

Level 60 Ability: Aerial Harmony

Increase chance of firing 3 arrows at once (1% per point).

Level 80 Ability: Divine Arrows

Increase Attack Power of the Arrows (1 Attack Power per point).

Level 90 Ability: Invisible Projectiles

Increase Chance of increasing your damage by 50% (1% per point).

Healer

The healer is the only support class in the game. The healer has low HP, Low def, Low Attack, Low accuracy, low dodge but very high skill attack. The healer uses a staff and gets buffs of Attack, Defense, Accuracy, Dodge and max HP. Of course the healer gets healing, and at 35, the healer gets party heal, which heals the party the healer is in.

More information about the Healer can be found here .

Default Ability:

  • REST TO BE CONSTRUCTED LATER*

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